Sem 2 Round up: Industry
Industry . Welcome to the last part rounding up the entirety of my semester 2. Due to the nature of my work, a lot of the time I won't be able to discuss/ disclose the project until a certain amount of time or until the project is finalised, this is why there has been a lack of posts over the past months. This final section covers a lot of ground as majority of my work is integrated with XR technology and mainly relating back to how it improves and helps innovate within industry sectors.
Hololens! Yes I got a hololens, but what is a hololens you ask? Ok, so imagine a VR headset and an AR device had a baby and its this little headset you put on that has clear glasses and it places stuff infront of you that you can touch and interact with. MR, or mixed reality is the platform it uses. It's an amazing piece of kit, I've build loads and loads of little demos using the Hololens, I'll upload a few screenshots. But the main idea behind this is how we can use different types of XR technologies to build experiences for people in ways it can be used like a multi tool.
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